Minecraft PC IP: play.cubecraft.net

CeruleanPrism81

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Sep 19, 2021
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CubeCraft's rules are becoming increasingly absurd and contradictory.

"Do not use mods or clients that give you an advantage over other players. This includes making physical modifications to your mouse to increase your cps. If you do, the moderation team or our anticheat may restrict your access to our server.
While dragclicking and double-clicking is allowed, we strongly recommend not to do more than 15 CPS. Reaching a higher amount may result in a Sentinel ban that will not be removed."

That is, drag-clicking and double-clicking are allowed, but as soon as you start clicking within their natural limits (which is 20+ CPS), you are potentially banned, and an appeal is not even considered. Where is the logic?

For example, I click butterfly 17 CPS - and what, does this mean that I can get a ban at any time just because?

It turns out that the rules allow one thing, but at the same time ban for the consequences of this "allowed". And instead of a clear boundary between what is acceptable and what is prohibited - vague formulations like "strongly recommend". This leaves players in limbo: it seems like you are not violating anything, but a ban is still possible. (Someone will write about cps limiters, but ahem, ahem, no one will seriously deal with this)
 

SUMIT1018

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Dec 16, 2024
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CubeCraft's rules are becoming increasingly absurd and contradictory.

"Do not use mods or clients that give you an advantage over other players. This includes making physical modifications to your mouse to increase your cps. If you do, the moderation team or our anticheat may restrict your access to our server.
While dragclicking and double-clicking is allowed, we strongly recommend not to do more than 15 CPS. Reaching a higher amount may result in a Sentinel ban that will not be removed."

That is, drag-clicking and double-clicking are allowed, but as soon as you start clicking within their natural limits (which is 20+ CPS), you are potentially banned, and an appeal is not even considered. Where is the logic?

For example, I click butterfly 17 CPS - and what, does this mean that I can get a ban at any time just because?

It turns out that the rules allow one thing, but at the same time ban for the consequences of this "allowed". And instead of a clear boundary between what is acceptable and what is prohibited - vague formulations like "strongly recommend". This leaves players in limbo: it seems like you are not violating anything, but a ban is still possible. (Someone will write about cps limiters, but ahem, ahem, no one will seriously deal with this)
I agree with you. It's especially concerning when the rules seem to allow something like drag or double-clicking but then penalize you.

there should be different CPS limits for different platforms. For Bedrock, where there's a mix of PC and mobile players, I suggest of a mod for those who drag or double-click to set a personal CPS limit for Bedrock. However, for Java Edition, where the player base is primarily on PC with mice, increasing the allowed CPS limit to around 20-22, in my opinion, would make more sense and better align with natural clicking capabilities without being considered an unfair advantage.
 
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Capitan

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Hello.
We have informed a developer to change the way Sentinel works in this regard and in the next few days players who exceed the maximum CPS will be kicked from the server with a message telling them that they have exceeded the maximum CPS amount. But we will no longer ban for that, we will simply kick.
 

xCqmboIndex

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Jan 26, 2022
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Hello.
We have informed a developer to change the way Sentinel works in this regard and in the next few days players who exceed the maximum CPS will be kicked from the server with a message telling them that they have exceeded the maximum CPS amount. But we will no longer ban for that, we will simply kick.
What about auto clickers? if nobody records them they will just rejoin and continue playing.
 

Capitan

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What about auto clickers? if nobody records them they will just rejoin and continue playing.
And they would be kicked from all games. What would be the point of playing skywars w/ autoclick for example, if every time they activate it they would be kicked? The only thing they would achieve would be to lose games
 

Legowars10

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Jan 24, 2025
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Minecraft...
And they would be kicked from all games. What would be the point of playing skywars w/ autoclick for example, if every time they activate it they would be kicked? The only thing they would achieve would be to lose games
That would be good, as long as the Sentinel can react fast enough to kick the player before the game is half over.
 
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IgnRed

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Jul 26, 2023
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And they would be kicked from all games. What would be the point of playing skywars w/ autoclick for example, if every time they activate it they would be kicked? The only thing they would achieve would be to lose games
Will it apply for Right Click cps too? I am very sure most people who drag for right click to spam blocks exceeds 30 cps very easily making them place more than7 to 8 blocks a frame, let alone right click macro/AC users
 

IgnRed

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Jul 26, 2023
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I have a question... I have left and right m.button switched, as placing with left has felt much better since when I started playing Minecraft. Will my pvp, placing or both be checked at 15+cps?
I don't think it matters. By right click I meant the other button which let's u place blocks or charge up bows and crossbow
 

Daniil343

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CubeCraft's rules are becoming increasingly absurd and contradictory.

"Do not use mods or clients that give you an advantage over other players. This includes making physical modifications to your mouse to increase your cps. If you do, the moderation team or our anticheat may restrict your access to our server.
While dragclicking and double-clicking is allowed, we strongly recommend not to do more than 15 CPS. Reaching a higher amount may result in a Sentinel ban that will not be removed."

That is, drag-clicking and double-clicking are allowed, but as soon as you start clicking within their natural limits (which is 20+ CPS), you are potentially banned, and an appeal is not even considered. Where is the logic?

For example, I click butterfly 17 CPS - and what, does this mean that I can get a ban at any time just because?

It turns out that the rules allow one thing, but at the same time ban for the consequences of this "allowed". And instead of a clear boundary between what is acceptable and what is prohibited - vague formulations like "strongly recommend". This leaves players in limbo: it seems like you are not violating anything, but a ban is still possible. (Someone will write about cps limiters, but ahem, ahem, no one will seriously deal with this)
You are right, there is a bit of a contradiction in this rule. On one hand, they say that drag-clicking and double-clicking are allowed, but on the other hand, they limit the CPS at which players can face a ban. This creates uncertainty, and it is precisely the lack of a clear criterion that makes the system unfair.
The CPS recommendations, as you rightly noted, sound like "don't break the rules, but be prepared that if you break them, you will be banned." This does not give players a clear understanding of where the allowed ends and the forbidden begins. Basically, you can click without any problems, but if your speed accidentally goes beyond these limits (for example, when using a technique like butterfly, as you mentioned), then you are at risk of being banned.
Such rules leave too much room for interpretation, which, of course, can lead to misunderstandings. Players who follow the rules can get banned simply for exceeding the recommended values, which seems illogical and unfair. I think it would be wise to either set a clear, measurable CPS cap, or remove the cap altogether if they don't want to ban players for natural behavior like butterfly clicking. Or at least make the criteria for banning more transparent - for example, clearly stating in what situation the CPS is considered "too high" and clearly explaining how this affects the anti-cheat. Otherwise, players will always feel on edge, not knowing whether they are breaking something or not. Ideally, the rules should be clear and easy to understand to avoid such situations.
 

Daniil343

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Hello.
We have informed a developer to change the way Sentinel works in this regard and in the next few days players who exceed the maximum CPS will be kicked from the server with a message telling them that they have exceeded the maximum CPS amount. But we will no longer ban for that, we will simply kick.
that is, anti-cheat will work like in hive? did I understand you correctly? because on many servers this is how anti-cheat works, when CPS is exceeded, players are simply kicked out of server
 

IgnRed

Member
Jul 26, 2023
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that is, anti-cheat will work like in hive? did I understand you correctly? because on many servers this is how anti-cheat works, when CPS is exceeded, players are simply kicked out of server
I am not sure whether you can compare one server to another. Each server works on their style of detecting cheaters and unfair advantages.
 

adarsh

Member
Aug 31, 2024
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0
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Hello.
We have informed a developer to change the way Sentinel works in this regard and in the next few days players who exceed the maximum CPS will be kicked from the server with a message telling them that they have exceeded the maximum CPS amount. But we will no longer ban for that, we will simply kick.
Hi capitan, As you know the double clicks and dragging is allowed on cubecraft and individuals can easily double click 20 + cps ( not talkin about auto clickers here) and the ones who usually play with 15 or 17+ cps will be highly affected and their games may suffer with that leading them to learn to play with less cps which may take a lot of time of them. Also the ones who face ping issues playing in different region face a good amount of hit delay and reducing the cps might just make it very difficult to reg clicks on time , which may be unfair for them
 

adarsh

Member
Aug 31, 2024
2
0
2
18
Hi capitan, As you know the double clicks and dragging is allowed on cubecraft and individuals can easily double click 20 + cps ( not talkin about auto clickers here) and the ones who usually play with 15 or 17+ cps will be highly affected and their games may suffer with that leading them to learn to play with less cps which may take a lot of time of them. Also the ones who face ping issues playing in different region face a good amount of hit delay and reducing the cps might just make it very difficult to reg clicks on time , which may be unfair for them
You can just ban drag clicks as whole then if you want cps to limit down
 

Alicia28

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Sep 28, 2024
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CubeCraft's rules are becoming increasingly absurd and contradictory.

"Do not use mods or clients that give you an advantage over other players. This includes making physical modifications to your mouse to increase your cps. If you do, the moderation team or our anticheat may restrict your access to our server.
While dragclicking and double-clicking is allowed, we strongly recommend not to do more than 15 CPS. Reaching a higher amount may result in a Sentinel ban that will not be removed."

That is, drag-clicking and double-clicking are allowed, but as soon as you start clicking within their natural limits (which is 20+ CPS), you are potentially banned, and an appeal is not even considered. Where is the logic?

For example, I click butterfly 17 CPS - and what, does this mean that I can get a ban at any time just because?

It turns out that the rules allow one thing, but at the same time ban for the consequences of this "allowed". And instead of a clear boundary between what is acceptable and what is prohibited - vague formulations like "strongly recommend". This leaves players in limbo: it seems like you are not violating anything, but a ban is still possible. (Someone will write about cps limiters, but ahem, ahem, no one will seriously deal with this)
Maybe it's a little unfair against console and mobile people and that's why they implemented these rules, to have a fair game that is enjoyed in the community, maybe you shouldn't use butter often unless it's a situation where you have no option you just have to limit yourself and understand those who don't have the same advantages ceru☺️👍🏻
 

LJ6gaming

Member
Oct 21, 2023
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Hello.
We have informed a developer to change the way Sentinel works in this regard and in the next few days players who exceed the maximum CPS will be kicked from the server with a message telling them that they have exceeded the maximum CPS amount. But we will no longer ban for that, we will simply kick.
Why not just create a 15 CPS blocker???
 
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ImMinecraftER

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Jun 10, 2020
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Hello.
We have informed a developer to change the way Sentinel works in this regard and in the next few days players who exceed the maximum CPS will be kicked from the server with a message telling them that they have exceeded the maximum CPS amount. But we will no longer ban for that, we will simply kick.
Cubecraft Anti-Cheat does not recognize the person using build AutoClicker, only the hit AutoClicker.

Most leaderboard players have admitted or been exposed to using build autoclicker to this day.
I know people who still use it and get nothing, and when you report them, nothing happens
{
Insufficient evidence

We are sorry. After discussing it with other members of the moderation team, we have decided to deny your report as we consider the evidence is not sufficient for us to make a decision.
}.

A solution must be found to this problem
 

rasmus123

Member
Mar 9, 2025
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0
2
All those autoclick cheaters, and meanwhile I'm banned for a week because the cubecraft cache didn't clear the blocks from the previous game, and I accidentally walked on them.
 
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